particle effects tutorial

Some of you might have already heard but I have been working on a particle effects tutorial. Well its done now and up on my website, along with some other miscellaneous improvements.

http://forestjohnson.blogspot.com/2007/12/particle-effects-tutorial.html

Looking good. A lot of good info.

Thanks,
-Jeremy

Holy! That is a good tut

Awesome Yoggy, thanks man!
AC

great stuff yogg - i particularly like your solution for creating a fire texture - i’ll have to try that.

lol - i don’t understand it either (and its description is still strangely absent on the particle page in the docs)

its great that you included a bunch of actual values in your explanations - it can make grasping new things much easier ; )

Great tut, thanks Yoggy!

This thing is great. Thanks so much for writing it all up.

Awesome scope work Forest! The p-bomb!

excellent yog! good stuff… thanks!

Well done. :slight_smile:

-Jon

The tutorial is really fantastic, it really helps in understanding how particle systems work in Unity.

Really great. You’re incredible, and I mean that almost literally!

Thanks Yoggy great tutorial… I can definitely put this to use.

Cheers.

I agree, it’s a nice, thorough tutorial. Nice work, Yoggy.

As far as I can tell, tangent velocity only works for ellipsoid particle emitters. It’s most useful when you want particles to move directly away from the centre of the emitter (Z > 0) or directly towards the centre (Z < 0). If you use just X and/or Y, the particles start off moving along the surface of the ellipsoid instead, before flying off into space.

As it’s quite useful to be able to have the particles converge on a point, tangent velocity can sometimes be a good thing.

ooohhhh!!! Thanks a lot for pointing that out Neil! I have been using mesh spheres for particles that have to converge or explode with a large spawning area. That is probably a lot better of a method. I will add that info to the page :slight_smile:

And thanks for all the positive input!! :smile: I would always appreciate constructive criticism too :wink:

Excellent! Thanks for sharing!

This topic is 3 Years old. THREE. Oh well, was a good tutorial.

oops