Some of you might have already heard but I have been working on a particle effects tutorial. Well its done now and up on my website, along with some other miscellaneous improvements.
I agree, it’s a nice, thorough tutorial. Nice work, Yoggy.
As far as I can tell, tangent velocity only works for ellipsoid particle emitters. It’s most useful when you want particles to move directly away from the centre of the emitter (Z > 0) or directly towards the centre (Z < 0). If you use just X and/or Y, the particles start off moving along the surface of the ellipsoid instead, before flying off into space.
As it’s quite useful to be able to have the particles converge on a point, tangent velocity can sometimes be a good thing.
ooohhhh!!! Thanks a lot for pointing that out Neil! I have been using mesh spheres for particles that have to converge or explode with a large spawning area. That is probably a lot better of a method. I will add that info to the page
And thanks for all the positive input!! I would always appreciate constructive criticism too