Particle Emitter -> Assert in Culler.cpp at Line 60

Hi!

I just added a particle emitter into the hierarchy of one of my objects, and I start getting asserts from \Runtime\Camera\Culler.cpp at line 60:

!slot->GetLocalAABB().IsValid()
UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
UnityEditor.EditorGUIUtility:RenderGameViewCameras(Rect, Rect, Boolean, Boolean)
UnityEditor.GameView:OnGUI()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String)
UnityEditor.DockArea:OnGUI()

[..\..\Runtime\Camera\Culler.cpp line 60]

Thought someone would want to know. Unless of couse I’ve actually done something silly, but all I did was add the emitter then tweak some of its values in the editor. I haven’t tried scripting it yet.

Unity 2.6.1 or 3.0?

2.6.1f3