how do i make a particle emitter turn on when you hold the left mouse button down and off when you let go?
1 Answer
1probably something like this:
var someParticleEmitter : ParticleEmitter;
function Update () {
if(Input.GetKey("Mouse 0")){
someParticleEmitter.emit = true;
}
else{someParticleEmitter.emit = false}
}
hope this helps!
haha thats ok! just add it to any object in your scene(i would use a empty object) to add a empty object click gameObject/create empty then drag the particleEmitter you want to turn on and off on the the empty someParticleEmitter slot...
– 3dDude