Particle HMD Roll correction for VR


I am new to unity working on A VR project in android and i cant seem to correct the HMD roll with particles. I know in unreal 4.15 their is a HMD flag that will correct this. I ve read on here that you use Billboard Alignment to world but that dosnt seem to work.

So dose is their a fix for this ?

Thanks ! Shawn

did you find the solution ? please let me know.