Particle mesh orientation based on velocity in 5.5

Hi all,

Just wondering, is it possible in Unity5.5 to orient mesh particles based on their velocity?
I’ve been looking for that for a while and I thought I saw something about it in 5.5 but I couldn’t find it again. :confused:

Thanks,
Pete

Hi Pete,

Unfortunately not yet. It’s on our roadmap though :slight_smile:

Awesome, I’ll keep an eye out for it in future releases!
Thanks!
Pete

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