Is “Orientation” block for output working for ParticleStrip Quad ?
I was experimenting with it for a while and it looks like it is not working.

Please take a look at the image above, those black stripes are circling around Y axis of a particle transform.
As you can see in place when strip is turning we got this unpleasant looking “gliches”.
This gliches are rotating when moving camera around. It looks like this are stripes that are always trying to face the camera.
Even after adding Orientation block and playing with parameters I see no changes.