Particle System Appear Where Clicked

Hi all! In my game, I want to make a script so that where I click, my particle system appears for a few seconds, then disappears. Can anyone help me get a good starting point or link tutorials? I searched online and even on Unity script references but I can’t find anything useful. Thanks!

You can achieve that by having a ParticleSystem with the option “Play On Awake” and “Loop” deactivated and whenever you click: you move this ParticleSystem to your mouse position and them use “ParticleSystem.Play ()”. “ParticleSystem.Emit (int)” is also a functional option.