Particle System as Image Overlay

Hey,

I’m trying to put a particle system from unity on top of my image target in AR. The particle system should be triggered whenever the image target is tracked. Does anybody know how to do such an overlay?

It would help me a lot, thank you!

Bit of guidance from the team:

Put the particle system as a prefab property, or tie into the ARTrackImageManager.trackedImagesChanged callback to take your own actions when an image is detected.

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