When making a build through cloud build the size of some particle systems seems to be changing (getting larger). In editor and in local builds the particle systems scale is smaller, it is only through cloud build that they increase. Anyone know what could be the cause?
Hello,
I spoke to you via PM but just posting it publicly too- it would be good to see some screenshots of this.
Also, what happens when you build from a fresh checkout?
- Sophia
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