Particle System Control

Hello everyone,

I’m rather new to Unity, and have started my first big game project. One of my guns in the requires a particle system. I’ve added the particle system and adjusted it to my liking. The problem for me is, I can’t control turning it on and off (shooting the gun). Is there any way to be able to turn the particle system on and off without having to write a script? Any advice is welcome, and thank you in advance.

No, you have to control the Particle System via script.

i.e.

// emit particles for 3 seconds
particleEmitter.emit = true;
yield WaitForSeconds(3);
// then stop
particleEmitter.emit = false;