Particle system does not work in Android device?

I use Particle system in Unity and it works well on my scene but when I build into Android device, it seems to none display anything? Is there any specific set up for android platform which related to Particle system?

Try to change Shader as follows :
Shader>Android>particles>Additive. (don’t forget to put particle texture again).

Fixed it.


First of all. Empty your phone if it’s with photos and some stuff.
On android when it is installing the app. Unity is verifing if it has space left to load!
They are be heavy on memory and they occupy much on the phone’s buffer to load all these things.
Ingame on android the engine is not loading it for memory free space that’s why.


Second, go to Unity.
Copy all the objects/player/stuff of what you have in the scene, copy all.
And Paste it in a new scene. Export it again and see if it’s working. At me it worked like a charm.