Particle System Emit only works first time

Hello I have a function that works on click and should show a little particle burst. The code is just this right now.

void OnClick()
{
    Debug.Log("Clicked");
    _particleSystem.Emit(50);
}

It works great the first click. However, no particles on any of the following clicks. The debug message still shows just fine.

Any ideas?

It probably has something to do with your particle system settings. Could you add a screenshot of the settings?

Found issue, I changed the emmiter setting to Distance instead of Time and that seemed to fix it.