Particle System not playing. Please help

So my particle system plays after a condition.

I have a test area in my project to try out stuff before I look to put it in my project. It works fine here.
When I try this out in a scene i’ve made the particle system does not play :((.

It is a prefab also. In the test area I made it in the prefab so it should carry through to the other prefabs as well.
I’m wandering if there is some little glitch occurring somewhere.

I’ve deactivated and reactivated the objects to try and refresh them. I’ve unticked and ticked the particle system component also to no avail.

Can anyone help me with a solution for this. Is there something I can do which is fairly easy to make the PS work as it is supposed to do. The code is absolutely fine as it works in my test area scene. It’s just not working in another scene.

Hope someone can help. Thanks

i think it’s fine now. I was trying to play the PS in a more convoluted way than was needed. Now it’s simplified it seems to be working just fine.