Particle System Obselete "rate"?

Its been a while I haven’t been through the Particle System…
I guess more than half I were using is now obselete (oh surprise!..)

But it seems that the online documentation is also a bit late on update?
For instance the “rate” variable mentionned here :

… appears to be also obselete from monodevelop…

2978585--221450--Untitled-2.png

At least before was super easy to set a basic startSize, startSpeed, maxParticles, startColor, etc…
… then now have to deal with some ParticleSystem.EmissionModule and ParticleSystem.MinMaxCurve?

Is there no easy way to setup this in an easy way anymore? :frowning:

Thanks a bunch! ^_^!

oh actually the basic startSize, startSpeed, maxParticles, startColor, etc…still work! shame on me…
(but marked as legacy?..)

No, actually still having a hard time.

Going to use those ParticleSystem.EmissionModule and ParticleSystem.MinMaxCurve but it said I have to consider storing the value in temp variable.

Then thing done as shown on the attached pic but now it says it’s read only.

2979798--221548--Capture.PNG

Any good practice for being able to edit those value in runtime?

Thank you!

You dont need to re-assign the main module. The changes will be applied without it.
https://blogs.unity3d.com/2016/04/20/particle-system-modules-faq/