Hi,
Is this a bug or just how it works? When you have an override on a particle system, you cannot see it on the module level. This makes it hard to find overrides. (I know you can use the overrides button at the top).
Hi,
Is this a bug or just how it works? When you have an override on a particle system, you cannot see it on the module level. This makes it hard to find overrides. (I know you can use the overrides button at the top).
Yes. The blue vertical line on the left of the parameter name is what indicates that the parameter has been overridden.
I guess that it becomes more difficult to spot with the eye an override when you fold the modules.
That is the issue. With all the modules folded, I have to unfold each one to find if any are overridden. Is there a way to add a feature request?
Thanks!
I have discussed this issue in the team and a ticket has been added for it in our backlog. It will be prioritized properly. Thank you
Thanks!!
Did this ever get addressed? Iām constantly having to unfold modules looking for what got overridden. Even having an override reference viewer would be good so you can see where along the tree an asset gets overridden. It can be a nightmare trying to track that down.