Particle system rendering

I’m trying to make a particle system objects to render above a certain image but it doesn’t work no matter what i do.

Changed the particle system render order in layer to be above the image, Also tried to change the z order of the but it didn’t work either.
The canvas type is screen space - overlay also tried changing it.

Might it be something with shaders that i’m missing?

check these resources,

although not sure if those work with URP or HDRP.