We are sharing our demo for the recent Ringbuffer feature that was released in 2018.3.
It demonstrates how a simple footsteps effect can be created using the 3 different Ringbuffer modes.
Open the scene, press play and click on one of the cubes to select it, then click anywhere to have the cube move and create the footsteps. This project supports 2018.4+

4934678–478736–RingBuffer - Footsteps.zip (63.1 KB)
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Project version is “2020.1.0a3” 
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Unable to load with Unity 2018.4 due to: “Project has invalid dependencies” com.unity.modules.androidjni and com.unity.ugui
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Let me try that again 
I opened the project in 2020 by mistake and it upgraded it.
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Ok lets try that again.
We branched 2019.1 a few weeks ago so internally our trunk version is 2020 
4934678–478736–RingBuffer - Footsteps.zip (63.1 KB)
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Works like a charm in 2018.4.8f1
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hey there- so i cant seem to get this to work with terrain colliders, it hovers a bit above the terrain. is this expected?
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