Particle System turns when moving

I wanted to make rain in my horror game. I want a particle system to move above the player, that drops rain. the problem: When I move, it turns in the moving direction.

When the gameobject is a child of your player object then it rotates with the player. You could fix that by unwrapping the particle system object to a seperate object and then set the x,y,z the same as your player object. Some number of your choice has to be added to the Y-AXIS to make the object above the player. After that your particle system object is always in place of your player object with no rotation or turning.

But I have it like you said178766-unbenannt.png