Particle system won't play no matter what

Hi,

I have a particle system in my main menu, with the following settings:


Notice Play On Awake is checked. When I press play in the scene, I see a few particles rendered if I check Prewarm, but no new ones ever spawn and they never move.

I even tried a script on another object with this ParticleSystem dragged onto the myParticleSystem slot :

...
void Start () 
{
  if (myParticleSystem.isPlaying)
  {
  myParticleSystem.Play();
  }
  myParticleSystem.enableEmission = true;

  if (myParticleSystem == null)
  {
  Debug.Log("PS is null");
  }

   }
...

Any ideas on why this won’t play? Thank you

Bump, still looking for any insight on this