Hi,
I have a particle system in my main menu, with the following settings:
Notice Play On Awake is checked. When I press play in the scene, I see a few particles rendered if I check Prewarm, but no new ones ever spawn and they never move.
I even tried a script on another object with this ParticleSystem dragged onto the myParticleSystem slot :
...
void Start ()
{
if (myParticleSystem.isPlaying)
{
myParticleSystem.Play();
}
myParticleSystem.enableEmission = true;
if (myParticleSystem == null)
{
Debug.Log("PS is null");
}
}
...
Any ideas on why this won’t play? Thank you