When I create a new particle system in HDRP the default parties look like square planes, how do I make them look like the standard default particles?
You need to use a HDRP compatible particle shader…
So when I right click → create new Particle system in my hierarchy that’s absolutely worthless? So that means Unity doesn’t have a particle system that works for HDRP by default?
You have to talk to Unity about that, i am just trying to help solve your issue…
What about the default HDRP compatible particle shader, how do I access that?
there is a sample package in the HDRP package…
Right I’ve got the HDRP package in my project thats what I’m using. Now I want to add a particle system in the scene. When I add the particles system the particles are just white squares.
And now you have to assign the particle HDRP material of the examples package to the particle system you’ve created.