Particle Systems C# job system support

Hey! Check out Particle System C# Job System support

In theory it doesn’t let you do anything new that you couldn’t already do with get/set particles - it just let’s you do stuff a LOT more efficiently. So it makes complex custom behaviours more achievable on whatever your target platform is.

I added a couple of examples on the linked thread: connecting nearby particles with lines, and inter-particle collisions.

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