I recently did a tutorial through gamedev.tv and it involved making a particle system (laser) to fire on mouse click as well as a couple of other systems such as explosions on being destroyed. Over the past couple of days, all of those particle systems have stopped working in game and i’m not sure why. The sound still plays for the laser when I click but I don’t get the emission, and when my player ship dies, no explosion happens either. All of the particle systems work perfectly fine in the scene view, and as expected, but when I go into game mode none of them work, while they did maybe a week ago.
I’m using Unity 2020.2.2f1
I can post any screenshot of any modules/code you need to see, but I don’t understand what the issue is. I’ve tried looking up other posts and they were all very outdated or their solutions also didn’t work. I did see a more recent post about changing the Y rotation on the Shape module of the particle system to greater than 0, but that did not work for me.