Hey guys, I have a prefab with multiple particle system that spawn when a gun is fired.
This line spawns the particles:
Every particle works right (rotated the right way), but the muzzle flash doesn’t:
The muzzle flash spawns just like that no matter where the player is looking.
The only thing that is different for the muzzle flash is that the render mode is a mesh, which is just a simple pyramid shaped mesh.
Does anyone what could be causing this?