Particles behaving strangly in game mode

I’m running a 2D game in which I created a very simple Cone particle system. When in design mode (See image 1), it looks great. When in game mode (See image 2), it’s not showing at all, or sometimes (if I play with the size, radius or shape type) it will show as if it’s being emitted from a random location on screen, emitten to a point in the side or bottom of the screen.

I’ve read a few posts about this, and I already tried:

  1. Setting the sorting layer under the “Render” tab.
  2. Playing with the particle size.



Any help would be greatly appreciated.

Fixed it by setting the Transform > Position > Z to 0.001