particles cast shadows

I am trying to get shadows to be cast from my particles. Both the cast shadows and recieve shadows boxes are checked in the particle renderer. I have a directional light with soft shadows in the scene. I have unity pro. Why aren’t the particles casting shadows, am I missing something?
Thanks for any help

Have you given the particles their own layer, and are they affected at all by the light/camera ?

You need to use a shader that works with shadows, and most particle shaders don’t (since they use transparency, which can’t work with shadows).

–Eric

@Eric5h5 Ah okay thanks.

How can I know which shader is my particle system using? I’m making a 2D game using unity URP