Hello everyone
I just started on my project and already got “stuck” on a problem where I couldn´t find a solution on the web. Maybe someone of you has an idea.
I attatched an Particle System to my 2D-Chicken as a child. The Particle System plays/stops when the movement value is over/under a certain threshold. This works fine and the particles show in the editor without a problem.
But, when I start Playmode in Maximize On Play or make a Build an play it there are almost no particles while running only some when I stop or fast move left and right.
The particle system is on an empty game object that is a child of the chicken. I also add some pictures of the particle system settings.
I tried to solve it for some hours, thought about:
- Sorting Layer (it is on the Player Layer below the Player)
- Materials (using a Default Sprite Material)
- Camera Clipping
Thank you for your help !