Particles direction (rotation)

Hi,

I would like to achieve effect when every single mesh particle is facing (its rotation) a direction it flyes from a center. Im using all types of shapes, even with shape set as Mesh with sphere, but all particles are always facing the same direction. Is there is a solution to make it work without scripting etc?

Have you tried stretched particles?

Did you mean billboards? With billboards it works fine but I need meshes as particles…