Particles don't show on top of materials with toon shader [SOLVED]

188776-how3.png

this is my toon shader

Try changing shader render queue to something greater than standard transparent (3000), e.g. 3100.
As particles are transparent, it is related to the render queue which determines which object should be drawn first.


188805-answer.png

@Sztormu It didnt work and i came up with solution. I changed rendering event to beforerendering transparents and it is working (: