i’m having a little problem with a portal particle, the particle look fine when the camera is not moving but when the camera move the particle begin to flicker.
this video shows the problem:
i have already tried with cull off, changing the render method on the particle renderer, also i checked the layer of my cameras to see if there was an error on any layer overlaping, don’t know what i need to do to fix this.
sorry for the bump, i’m still having this problem and i don’t have any clue on how to fix it. any unity particle guru here at the forum can point to me how to fix this problem/issue ?
also i have comment that line of code and the problem is still there.
this particle effects is the one from the asset store calle Tazo_FX, i download from the asset store because it is free to add to my project, didn’t knew that the prefab has code until now.
Nothing wrong with necroing if it adds relevant info to a thread. No reason to start a new thread just to say the one thing, so doing it this way keeps it all together.