Particles in animation

Hi

I have an imported animated object(dinossaur)

i want to, everytime, he steps to generate some dust particles(to give the illusion he's heavy).

Right now i have setup events on some key frames of the animation, is his a good start or should i do something diferent?

I don't see any reason why animation events wouldn't work for you. If they don't though you could try attaching colliders to his feet and spawn particles on collision enter events.