Particles in project, cannot see realtime edits

Hi,

Following the Lerpz tutorial I dragged out two jet particle systems. However, I wanted to tweak the values of the jets by editing the source prefab particle system. This works perfectly well of course but there is one big problem:

say I have added fire particle systems around the level but oh no! I need to tweak them all at the same time? This is done by editing the original prefab only right?

That works but there is no realtime update, I can’t see the results of my tweaks in the unity editor until I run the game again. Is there something I am missing?

Select one of the Particle Prefabs in the scene so that the particle system is updating. Make your tweaks and then go to “GameObject/Apply Changes to Prefab”… then all instances of this Prefab will have the changes.

Thank you :slight_smile: