Hi,
Following the Lerpz tutorial I dragged out two jet particle systems. However, I wanted to tweak the values of the jets by editing the source prefab particle system. This works perfectly well of course but there is one big problem:
say I have added fire particle systems around the level but oh no! I need to tweak them all at the same time? This is done by editing the original prefab only right?
That works but there is no realtime update, I can’t see the results of my tweaks in the unity editor until I run the game again. Is there something I am missing?