Hi, I want to create some meta game-space visual elements. In particular, I have some gui elements in my game that live is screen space. Underneath that, is the game space where my world is being rendered as the character moves around in it. As an event, I want these boulders (partciles) to fall from the top of screen OVER the gui elements. I want them to have basic physics relative to the screen coordinates and not the space coordinates. Is there any way to do this with the particle system?
Also, is there in general a way to make some render on top of gui elements?
Thanks.