Particles not culled

Hello,

I posted this in the ios forum but no one has replayed. Anyone here know what the deal is on this?

I have occlusion culling baked (production bake quality and very high target resolution) for some reason non of my particles are being culled when the surrounding area is. Is there some setting on the particle I need to set?

Thanks,

JL

No Unity support on this at all? Even Unity can’t comment on why Occlusion Culling does not cull particles?