Particles outline

Hi!

I’m trying to create an outline around the particles in my particle system, I’m a bit stuck where to begin.

The tutorials I’ve found are mostly around outlining 3d meshes, or individual sprites, rather than a batch of particles.

Heres the affect I’m trying to achieve:
5552014--571765--upload_2020-3-4_22-22-24.png

Ideally, I’d also like to use shader graph to achieve this rather than writing the shader by hand.

Anyone know where to start with this?

You have two choices and a crappy third.

  1. Build a metaball shader with post effects.
  2. Create an unlit shader with a simple outline.
  3. create a plane between the camera and the particles to do a localized post process.