curb47
July 22, 2020, 5:01pm
1
Hi there,
Unity noob here…
I’ve got a nice little sideways scroller shoot 'em up on the go, and it’s all looking good apart from the particle effects.
I’m using the particles to act as the rocket engine, but i can’t get them to play continuously, they come out in short bursts.
I’ve tweaked the lifetime/duration parameters endlessly, but can’t get it right.
What am i missing?
Thanks.
Is Looping turned on? And did you accidentally add a burst effect in there?
curb47
July 22, 2020, 10:01pm
3
Looping is on, and as far as i kmow there’s no burst effect.
Is ‘burst effect’ part of the particle system, or would it be a separate script?
Thanks.
Vryken
July 23, 2020, 12:44am
4
It sounds like the maximum number of spawned particles are being reached.
You may have to either increase the maximum number or decrease the spawn rate.
curb47
July 23, 2020, 4:33am
5
Ah! Okay, that sounds right. I’ll investigate.
Thank you!
curb47
July 23, 2020, 7:23am
6
Thanks Vryken! Your suggestion was correct, I now have continuous particles!