Particles showing through walls

I have a torch fire particle system, and it’s showing through walls. ( I can see it while i’m halfway across the map while it’s hidden behind a wall )

I’m not sure if it has to do with the shader or what is up…

I have it on FX/Flare

Any and all help would be amazing! I’m sure it’s a small thing that i’m missing but I just can’t seem to figure it out.

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It has to do with the shader. Trying using a shader made for particle systems.