Is the VertexLit Blended particle shader the least expensive of the particle shaders? Or does the “Blended” part make it slower than the simple Additive?
It uses lighting, which none of the others do, so I would guess that it’s probably the most expensive.
–Eric
Hmm. I was going by the docs’ [quote]
Vertex-Lit shaders are always cheaper than Pixel-Lit shaders.
[/quote]
But I guess I assumed wrong thinking a shader was either Vertex-Lit or Pixel-Lit. The Particle shaders are for the most part a special case then, not using lighting?
That’s good to know before I get all my different particle systems made as the Additive and VertexLit shaders require different kids of graphics.
Thanks for your help.
Yep…pixel-lit is most expensive, followed by vertex-lit, followed by unlit. Also flares, font shaders, and skyboxes are unlit. (And any custom shaders with Lighting Off in them.)
–Eric
OK. I didn’t realize there were so many options. Good stuff.