Hi,
I have a problem with some Particles in my 3D project. I Emit particles via script and they are visible through every object in the scene (walls, …).
I don’t know if particles are supposed to do that or not and I did not find anything to stop that. I’ve tried messing with the rendering module / the shader but nothing worked.
Do somebody have an idea please?
The current shader is “Particle/Alpha Blended”.
Thanks