ParticleSystem collision checking.

I use ParticleSystem component as my guns bullets. I want to check if particle hit the enemy. OnParticleCollision () doesn’t work. I don’t use Particle Emitter, World Particle Collider etc. I only use Particle System which has something like “Collision”, but it is not work like that. What should I do?

My video explaining how to set up OnParticleCollision().

In Particular System,

  1. Select the Collision option and select the “Send Collision Messages” option in editor.
    OR
    have to add the “World Particle Collider” component.

  2. And Enemy should have a Collider.

  3. And Bullet should have a script with method “OnParticleCollision” you can do your action like die.