Can anyone suggest a link that describes how to detect when parts of a body are hit.
I thought I should make multiple colliders on my models. Cylinder Colliders on the arms and legs and spheres for the torso and head. Does that sound right?
Can anyone suggest a link that describes how to detect when parts of a body are hit.
I thought I should make multiple colliders on my models. Cylinder Colliders on the arms and legs and spheres for the torso and head. Does that sound right?
just use unitys box collider and sphere colliders…however you can use one mesh collider if your not trying target/register individual hits…
ok. I am trying to target specific hit zones so I will just keep adding multiple colliders.