I have imported some models i made in blender into unity, rather than making a skin for it, I instead just textured each component in unity, but there is a problem. I imported a truck i made, I put blue flames as a texture on the hood, but on other parts of the truck I try to put a texture on, for the tires I had put a tire texture, which was brown and black. But instead, it didn’t texture the tire, it made the tire a solid color brown, how can I fix this? I’ve tried everything in unity and blender to figure it out, but no solutions.
- Select all vertices in your tires.
- Press U
- hit Reset (or reset UV, can remember what its called)
- save your model under a new name
- delete the old in unity
- restart unity
- import the new model