I am very new to Unity so if you would please dumb down your answer for me that would be appreciated.
I have a high poly model made in maya and when I play the scene most of the scene renders fine but a few meshes don’t render at all, some are half invisible and flash when you move around the screen and other pieces kind of spin as you walk around them.
I have tried deleting all the objets history and non-deformer history in Maya but all it did was remove some lag in the game, not fix the mesh issues.
How do I fix these problems? The end ‘game’ is simply you can walk around in the scene, nothing complicated but I just need to know how to fix the scene?
Thank you for your time.