Hi, I just started testing the UIElements and I find it to be a great step forward.
Though, I wasn’t able to find one basic thing: to persist the changes made in the debugger without having to type all the code in the style sheet one by one.
The Debugger is not meant to author UI. Also, it’s not always obvious to figure out where the changes come from, especially when if it’s set in C# or is computed from different sources.
The UI Builder on the other hand allows you to do just that, experiment with values as you’re authoring UI. You can give it a try, it’s now available as a Preview Package from the Package Manager.
Thanks a lot for the reply. I’d like to try it. Though, are you sure the name is “UI Builder”? I can’t find the package or anything similar. My Package Manager says last update was today (sep, 25) and I have “show priview packages”. I’m using Unity 2019.1.8.
The UI builder is unfortunately not compatible with 2019.1. To use it, you need of of these Unity builds:
- 2019.2: 2019.2.2f1 or newer
- 2019.3: 2019.3.0b1 or newer
- 2020.1: 2020.1.0a6 or newer
Well, thanks a lot for the info. I’ll see if I can upgrade in a few days and check it out.