Hi, I’m trying to create a state machine. However, I’m having trouble with retrieving a parameter.
Right now, I have:
private IStateMachine currentState;
void ChangeState<T>() where T : IStateMachine
{
//Make currentState equal to the parameter being passed to ChangeState
currentState = newState;
}
As an example, here’s what I want in a non-generic method:
void GetNumber(int number)
{
int newNumber = number;
}
Also, I’d like to know how to call the generic method. Something like:
void Start()
{
GetNumber(5);
}