end-user here, i’m trying to pass some standard command line arguments to a unity game that uses Easy Anti-Cheat and launches through it. is there a way i could go about passing arguments directly to the executable without completely disabling EAC?
Have you looked at Unity - Manual: Command-line arguments ?
yeah, and double checked i was using the correct commands, but that page doesn’t really help with the specific problem i’m having. it’s also possible the game just doesn’t accept args? but my current assumption is that i can only pass them to the EAC launcher. i could also maaaaaybe launch EAC separately and then just run the exe? but i’m not sure how i would go about running the game’s EAC without launching it as well, and closing the game closes EAC