Passing data via script to an editor property doesnt save after Application.savescene

Hi all,

I am currently trying to pass data over a script into another editor component.

For an example:
I have ScriptA sending player name to Script
I then save the scene and build the application. (via scripts also)

Although the information passed to ScriptB does not save unless I type the information into the editor manually.

I keep seeing the word ‘serialize’ and I am not sure if that is applicable here.

I hope this is enough information to aid me.

Thank you.

I also have this problem.