Hi all,
currently I need to pass a bunch of textures from the web browser to the unity web player and the current approach I am using is the WWW object to load each texture at a time after getting a URL or string from the browser to tell me where to load that texture. I am wondering if it is possible to eliminate that call to load the textures and have the browser to pass in a array of textures or a texture pack instead?
Thanks a lot.
dacosi