Hi,
I did some refactoring by moving elements in Projects folder in Unity editor. These changed were not reflected in Addressables view for those elements, and thus loading / instantiation throw an error.
After fixing the path (by toggling addressable tick box in inspector), nothing changed in the project according to SVN modifications even though Unity clearly changed the path for element and instantiation / loading worked.
Is this know bug, or something I just accidentally managed to achieve.
Unity 2019.3.0f6