Path Trigger Animation

I will get straight to the point.

I got a camera, Tunnels, Objects with different Texturesand GUI Menu.

On the GUI menu question will appear with Answers. When the player has answered a question

a. It will change a texture of an Object
or
b. it will trigger an animation and translate the camera to a different location.

Question:

How to I set up something like this?

I know its a lot, but any help would help.

THANK YOU ALL UNITY users/:slight_smile:

If there is a single path and only one solution to go from one point to another, you can use regular animation. If you can travel from several points at a time, you need 4 animations for each : with ease in/out, in, out or none.

Else, like if you have 4 points A, B, C and D and can do A->B, A->C or A->D (etc), doing animations for each will be very long and, in my opinion, clumsy. You should use waypoints as path. For a simple solution, you can travel linearly between those waypoint. If you have more time, try to implement bezier curves.