Path

Hello,

I have this:

class Tile
{
public Vector3 location;
public int contains_road;
}

each Tile has its own location and int of wheter it contains a road or not. So for example lets take this table. It is dispayed in x, y coordinates starting from 0 coord. and numbers represents does it have a road or not:

000111
001100
111000

I want to make a function which will return a bool value of wheter the road from 1 point to 2 is connected. for example:
isPathConnected(Vector3(0,3,0), Vector3(5,0,0). This should return true.

Anyone has a idea how could I acomplish this?

have you looked at the Astar algoritme it may be an over kill for this simple task but you can use it in later projekts to.

Nope, never heard about it, will take a look at it :slight_smile: thanks.